BRUTAL DOOM V21 MAPS MOD
īrutal Doom won the first ever Cacoward in 2011 for "Best Gameplay Mod" and the "Mod of the Year" award by Mod DB in 20. Chris Plante of Polygon called it "incredible", "stomach-churning" and "hysterical". TechRadar called it "the most modernised, spectacular Doom mod to date". Andras Neltz of Kotaku said that it was "shaping up to be one of the modding greats". Dominic Tarason of Rock, Paper, Shotgun remarked how the mod "risen to such ubiquity that it has spawned a whole parallel mod scene of its own" and considered it "a game in its own right at this point".
BRUTAL DOOM V21 MAPS SOFTWARE
The mod was praised by John Romero, who jokingly said that if Id Software had released the original Doom with the features of Brutal Doom, they would have "destroyed the gaming industry". Weapon behavior is also changed, with a fully working reload system for most guns alongside weapon recoil and iron sights. The mod includes new and updated guns, such as a flamethrower, the demonic Unmaker, assault shotguns, new rifle types, a grenade launcher and even allows the player to equip enemy weapons in the form of Revenant missiles or a Mancubus' flame cannon. For both Doom games and works on Vanilla Doom adds many gameplay features, such as blood splattering, allied Marines, an updated particle system, the ability to drive vehicles such as tanks, stealth kills, headshots, and a host of " Mortal Kombat-esque fatality animations." Enemy AI has been revamped, with most enemies gaining new attacks and behaviours. Uploaded 7/31/13.ĭoom Music Inversion - Changes high notes to low and vice versa.
Combines tunes from Rock It and Brutal Music WADs.
Uploaded 7/17/13īrutal Mix Up - For Both Doom & Doom 2. Changed some songs around from D2 version. Optional Brutal music - For Ultimate Doom. Project Final Doomed - Same as above but for Final Doom and those using Evilution or Plutonia IWADs to fire up this level set. Project Doomed - Edit of Silentzorah's tunes to sound closer to the original soundtrack. Alters only monsters and some gore, so use whatever weapons mod that doesn't mess with monster and corpse/gore/tree actors. Random Deaths & Decoration - Great alternative to Brutal Doom but maintains classic vanilla gameplay. Modifications to E1M9 to make it the cruelest E1 map so far. Completed E3M9, using E3M1 as a base and building on top of it. Additional work done on MAP23, MAP24 and MAP25. Minor fixes to MAP04 regarding teleport ambush in main corridors. MAP27 additions are currently incomplete. E1M1 through E3M2 and MAP01 through MAP27 are Overkill'ized. Overkill: About 85% complete, nearly standstill development. MoC Overkill 1.28 - Very difficult version of the original maps. MoC Hardcore - v.1666 "Hell on Earth" edition, Last updated 3/3/13. These are replacement levels only and is not an IWAD, so these cannot be used as an IWAD to circumvent the need for an IWAD to use PWADs. Second note: This version is an official upload by the author and not by an unauthorized third party. Note: This is not Brutal Doom exclusive! You can play this with any mod you desire or even without mods! On a side note, playing this with vanilla Doom or Doom 2 is not recommended as there are some linedefs that utilize Boom style line actions and at times more than 128 sprites visible in really hectic battles so if one must play "pure", use a limit removing port such as Boom/prBoom as the bare minimum. The biggest difference between MoC Standard and MoC Hardcore is that I fixed up all the unclosed sector errors (courtesy of id that went unnoticed and were extremely minor) and some goof ups of my own (the E2M6 lowering floor HOM near start) when I jacked up the difficulty for Hardcore, on top of additional edits to two later Doom 2 levels.
BRUTAL DOOM V21 MAPS PLUS
This is a project that originally stemmed from a file I named "Doom Co-op" which started off way back in 2006 or 2007 with increased monster count more or less plus a few sound and minor graphics visuals but I eventually moved into actually adding new sections to both original sets of maps (except episode 4 of Doom) on top of making it suitable for single and co-op multiplayer.